The Singularity is a 2012 documentary film about the technological singularity, produced and directed by Doug Wolens. The film has been acclaimed as "a large-scale achievement in its documentation of futurist and counter-futurist ideas”.
There are 8951 with the same cinematographic genres, 1252 films with the same themes (including 5 films with the same 3 themes than The Singularity), to have finally 70 suggestions of similar films.
If you liked The Singularity, you will probably like those similar films :
, 1h31 OriginGerman GenresDocumentary ThemesFilms about computing, Documentary films about technology, Robot films Rating71% Computer experts around the world strive towards the development of intelligent robots. Pioneers like Raymond Kurzweil and Hiroshi Ishiguro dream of fashioning intelligent machines that will equal their human creators. In this potential reality, man and machine merge as a single unity. Rejecting evolution's biological shackles tantalisingly dangles the promise of eternal life for those bold enough to seize it. But others, like Joseph Weizenbaum, counterattack against society's limitless faith in the redemptive powers of technology, questioning the prevailing discourses on new technologies and their ethical relationships to human life. The film delves into a world where computer technology, robotics, biology, neuroscience, and developmental psychology merge, and features roboticists in their laboratories in Japan, the USA, Italy and Germany.
, 1h2 GenresDocumentary ThemesFilms about computing, Films about sexuality, LGBT-related films, Documentary films about technology, Films about video games, LGBT-related films, LGBT-related film Rating53% Common topics in the film include why games matter, what a game is, what they do for individuals, and how they affect culture are explored. Sexuality in culture bridges the gap to sexuality in games, to make room for the topic of non traditional sexualities and expressions being a part of culture, and thus video games. Hate speech and bigotry are common in online spaces, and how that affects people personally when they play games is commented on. Solutions to harmful activity is postulated, and many point to the GaymerX convention for doing good work in creating a safe space in adding visibility, to influence a more open-minded gaming community, as well as more LGBTQ characters in mainstream games.